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View Profile KnoseDoge
shifting into orangutan mode oo-oo-ah-ah
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19, Male

Student

LTH

Sweden

Joined on 1/2/19

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Posted by KnoseDoge - 11 days ago


MUSIC 'EMBED'd

iu_67472_7232536.gif


went ahead and 'embed'd youtube/spotify links of songs that some images were inspired/based on in most of my uploads


i like music very much, and i would like to share some of the ones i really vibe with (the vibes are so strong i have to draw them, simply)


i would also like to advertise my two recent uploads:

i saw her in a dream and the dream was good

and 666 Kill Chop Deluxe


vibe on, orangutans 🦧


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2

Posted by KnoseDoge - 1 month ago


if you keep faving my arts

iu_63687_7232536.png

we gon' end up like this


bottom text


edit: take a look at my transistor fanart


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6

Posted by KnoseDoge - August 24th, 2019


fixing my post mortem game so it can be exported to hmtl5 and be fully playable. it seems most things are actually do-able in gamemaker, but some things need to be changed (or removed)


uploading a a selected amount of older arts related to the game as well, trying not to spam the art portal so i'm uploading 2 or 3 every once in a while :)


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1

Posted by KnoseDoge - January 6th, 2019


höhö

as gamemaker sucks at exporting to html5, im trying to instead do it in some framework(or whatever you call it) called haxeflixel. im doing a space shooter, it's gonna be jazzy,

7232536_154678573653_spaceshootershooting.gif


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Posted by KnoseDoge - January 2nd, 2019


tried exporting a game called post mortem (very advanced game), but it doesn't work very well.
i could however export an old shitty platformer, but it's buggy (crouching doesn't work for some reason?)
too bad game maker export sucks.


Posted by KnoseDoge - January 2nd, 2019


finally made an account, gonna try getting gamemaker to export to html5 and upload a game i made


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